I have been asked by a number of these cave-dwelling chuckleheads (a.k.a. "my friends") what I mean by "digital painting" and how "it" is done. And though I am the first to admit that I am by no means a master of the art, I have at least gleaned enough from my time in the field that I feel I can adequately address these tough questions:
Digital painting is an art form that utilizes one or more image editing programs (i.e. Photoshop, Corel, Gimp, MS Paint, etc.) on an internet machine (a.k.a. "computer") to create a finished piece that resembles something that artists of traditional mediums sometimes call "a picture".
Let me know if I'm going too fast for you.
No, seriously, it's just that easy. I start with a blank virtual canvas on my computator, choose brushes and colors, and with my mouse or (rarely) my Wacom tablet, I arrange a whole lot of little colored pixel-type things in (hopefully) an aesthetically pleasing configuration that makes people want to willingly and gleefully part with their hard earned Benjamins. (Or at least the nice crisp Abrahams they got in their birthday card from Nana.)
And that's it. No icky mess to clean up, no pesky original to sell for millions. Just a beautiful bunch of ones and zeroes in computer gobble-de-gook and a numb posterior to show for my time.
So, how does that translate in visual parlance, you ask? Here is a time-lapse example of my latest binary marvel, "White Owl," a digital speed painting I created for a one-hour art challenge I will be hosting starting July 5th on Fine Art America:
I kid. I kid.
But seriously, they're terrible, horrible people.